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1. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
It is quite shockingly poor that they have not responded to the valid concerns in this thread, or highlighted what it is they plan to do. One would almost suspect there are internal disagreements which are preventing sensible actions or interim s...
- by Butter Dog - at 2009.12.04 22:34:00
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2. Dominion Titan Feedback - in Test Server Feedback [original thread]
someone please give yaay some rohpynol :p there is a lot of strange theorycrafting in this thread, people are losing sight of the intended effect of the changes and the practical implications of them ---------- ~bitter dog~ etc
- by Butter Dog - at 2009.09.25 10:01:00
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3. Assault Frigate Boost Feedback - in Test Server Feedback [original thread]
There is some truly hysterical nonsense in this thread. My taranis can go 1,700 m/s with an AB and reasonable HP buffer for a frig, by some of your logic that makes it an unstoppable pwn-machine. Really, what a load of nonsense. The moment you m...
- by Butter Dog - at 2009.09.23 21:07:00
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4. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Lag Generator There's a "problem" with cap fights..? More Titans > Titans. Yeah, it will be less about cap fights and sov, and more about who can build or buy more titans. That will always be the case whatever the t...
- by Butter Dog - at 2009.09.22 19:44:00
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5. Dominion Titan Feedback - in Test Server Feedback [original thread]
to ba fair, I don't think "most people" are against the Death Ray as claimed by yaay in his highly persistant manner Once the tracking issues have been resolved and the ROF increased, then "most people" i know would be happy with it ---------- ...
- by Butter Dog - at 2009.09.22 13:45:00
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6. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: CONVlCTED Originally by: CCP Abathur ... Quote: These changes will simply make small entities in 0.0 obsolete. You'll never ever see a small capital ship engagement again. Imagine the effect even a single T...
- by Butter Dog - at 2009.09.21 19:44:00
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7. Undocumented Change ? NPC CORP TAX: 11% ? - in Test Server Feedback [original thread]
this is a great, great change make it a bit more though ---------- AKA 'Bitter Dog' Failing at everything he does in EvE since '05
- by Butter Dog - at 2009.09.20 18:43:00
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8. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Dianabolic Perhaps, XL Smartbombs with 30km range? 5k dmg per hit, 30s rof? (pie in the sky figures, point being - titans need aoe to stop the lone dictor from tackling it forever and ever, no a titan shouldn't be a solopwn...
- by Butter Dog - at 2009.09.18 18:52:00
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9. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Mc Leech 2. Put a good tank on your dread, boom problem solved with about 500 mill and you made 50 billion ship useless against you. You're missing the point of peoples concerns. No-one is worried about one titan. It'...
- by Butter Dog - at 2009.09.18 18:43:00
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10. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Prof Fail Edit: You also should be aware that a nerf of XL-weapon tracking will screw up dreads alot. Lets be clear: I do not suggest a tracking penalty on XL weapons or ammo. I suggest a tracking penalty built into th...
- by Butter Dog - at 2009.09.18 17:54:00
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11. Dominion Titan Feedback - in Test Server Feedback [original thread]
Edited by: Butter Dog on 18/09/2009 15:55:37 in its current proposed form, titans are probably a little overpowered - they need to be good, but not game breaking again :) -50% tracking penalty 175% damage per level rather than 225% and 15 ...
- by Butter Dog - at 2009.09.18 15:51:00
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12. Locus rigs: - in Test Server Feedback [original thread]
Rigs are a joke, arent they. Of the 'x' number available, only about 5 are used regularly... Trimark CCC Core Defence Extender Core Defence Purger Poly The rest are occasionally used (like Locus rigs) but not really that much. With the stacking ...
- by Butter Dog - at 2008.10.23 11:43:00
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13. Nano-Nerf Feedback: New Missile Damage Formula - in Test Server Feedback [original thread]
Edited by: Butter Dog on 15/10/2008 13:30:50 i wanted to only see gangs of drakes and falcons roaming 0.0 anyway makes the game more varied and fun edit: if torps can kill a hac, i want to be able to kill an orbiting hac with blasters too...
- by Butter Dog - at 2008.10.15 13:30:00
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14. imbalance between overdrives and nanofibers on SiSi - in Test Server Feedback [original thread]
Originally by: Amy Wang t2 Overdrive: 15% velocity t2 nanofiber: 8.5% velocity / 12,5% inertia t2 I-stab: 20% inertia that way a nanofiber is still better then 50% of the value of the specialized modules in each field but it makes sense ...
- by Butter Dog - at 2008.10.15 12:23:00
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15. Sometimes when you put lots of clever people in a room... - in Test Server Feedback [original thread]
Originally by: Draahk Chimera Originally by: Butter Dog So how do you propose that blaster ships should actually work? How do you consider it reasonable that battleships have similar base speeds to carriers? Originally b...
- by Butter Dog - at 2008.10.15 12:21:00
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16. Nano-Nerf Feedback: New Missile Damage Formula - in Test Server Feedback [original thread]
Originally by: Kalintos Tyl abing wolf in web is killed by berserker t2 in like 15 sec. With sar t2 on. Yep these are HEAVY drones. Good work ccp. actually any moving target such as an interceptor (I guess as he was webbed he was still...
- by Butter Dog - at 2008.10.15 10:52:00
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17. Sometimes when you put lots of clever people in a room... - in Test Server Feedback [original thread]
Edited by: Butter Dog on 15/10/2008 10:43:54 Originally by: steveid I for one think blaster ships will be getting a boost as will gallente ships in general. I'll be keeping the reason's why to myself so i can pwn people in the face bu...
- by Butter Dog - at 2008.10.15 10:43:00
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18. Blasterthron's top speed with 100MN T2 MWD: 773m/sec - in Test Server Feedback [original thread]
Originally by: Kuolematon Perhaps train accel. control to 5 like real people and armor rigging to 5 too? Perhaps THEN you will be better .. like train some skills to finish instead of halfway? I'm not sure where you were educated but i...
- by Butter Dog - at 2008.10.14 13:27:00
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19. Blasterthron's top speed with 100MN T2 MWD: 773m/sec - in Test Server Feedback [original thread]
Time required to achieve max speed from standing start: 88 seconds. ^^ that is pretty epic and that time to accelerate is what totally kills blaster ships as a playable concept, you're simply not going to get into range of anything and by the t...
- by Butter Dog - at 2008.10.14 12:52:00
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20. Sometimes when you put lots of clever people in a room... - in Test Server Feedback [original thread]
Originally by: Draahk Chimera If they do all the other changes no need to change base speed and mass on any ship if you ask me. So how do you propose that blaster ships should actually work? How do you consider it reasonable that bat...
- by Butter Dog - at 2008.10.14 11:53:00
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